|
Post by Daki on Feb 17, 2005 15:49:08 GMT -5
Seishin Phase Seishin Used: Flash Effect: autododge Cost: 15 sp
=======================================
Rondo: "I guess the poor fellow finally ran out of things to say... I swear, more productive conversations could have been had with a record player, but at least it proved amusing." =======================================
Defense Phase Attack: Big Gun Damage: 25 Reaction: flash Result: 0 damage Resources: 0 pc's
Attack Phase Target: GINN Attack: Big Honking Saber (BM) Damage: 15 Resources Spent: none Modifiers: 1.5x countercut cost, + 3 dc
Status HP: 25 EN: 35 PC: 70 SP: 0
|
|
|
Post by Radius on Feb 17, 2005 16:17:15 GMT -5
Defense Phase: Attacking Weapons: Beam Saber Action Taken: CC Damage Taken: - Resources Spent: 8 PC's
Trooper: ...
Attack Phase: Weapons Used: Cattus Target: Rondo Sahaku Damage Dealt: 25 Mods: - Resources Spent: 1 round
Status:
HP: 30/30 EN: 1/10 SP: -/- PC: 20/100
Weapons: Heavy Assault Machinegun: 10/10 Cattus: 2/8
End of Turn 14
|
|
|
Post by Daki on Feb 17, 2005 20:23:55 GMT -5
Seishin Phase none
=======================================
Rondo: "Your gun is nearing empty... your arms are bruised and ready to fall off, this is the end, my friend." =======================================
Defense Phase Attack: Big Gun Damage: 25 Reaction: dodge Result: 0 damage Resources: 15 pc's
Attack Phase Target: GINN Attack: Big Honking Saber (BM) Damage: 15 Resources Spent: none Modifiers: 1.5x countercut cost, + 3 dc
Status HP: 25 EN: 35 PC: 55 SP: 0
|
|
|
Post by Radius on Feb 18, 2005 10:35:09 GMT -5
Defense Phase: Attacking Weapons: Beam Saber Action Taken: CC Damage Taken: - Resources Spent: 8 PC's
Trooper: ...
Attack Phase: Weapons Used: Cattus Target: Rondo Sahaku Damage Dealt: 25 Mods: - Resources Spent: 1 round
Status:
HP: 30/30 EN: 1/10 SP: -/- PC: 12/100
Weapons: Heavy Assault Machinegun: 10/10 Cattus: 1/8
End of Turn 15
|
|
|
Post by Daki on Feb 18, 2005 13:09:09 GMT -5
Seishin Phase none
=======================================
Rondo: "Still not quite hitting your mark, are you my friend?"
=======================================
Defense Phase Attack: Big Gun Damage: 25 Reaction: dodge Result: 0 damage Resources: 15 pc's
Attack Phase Target: GINN Attack: Big Honking Saber (BM) Damage: 15 Resources Spent: none Modifiers: 1.5x countercut cost, + 3 dc
Status HP: 25 EN: 35 PC: 40 SP: 0
|
|
|
Post by Radius on Feb 18, 2005 13:10:16 GMT -5
Defense Phase: Attacking Weapons: Beam Saber Action Taken: CC Damage Taken: - Resources Spent: 8 PC's
Trooper: ...
Attack Phase: Weapons Used: Cattus Target: Rondo Sahaku Damage Dealt: 25 Mods: - Resources Spent: 1 round
Status:
HP: 30/30 EN: 1/10 SP: -/- PC: 4/100
Weapons: Heavy Assault Machinegun: 10/10 Cattus: 0/8
End of Turn 16
|
|
|
Post by Daki on Feb 18, 2005 13:21:06 GMT -5
Seishin Phase none
=======================================
Rondo: "And it seems like that big gun of yours finally ran out of slugs... still have what it takes to harm me?"
=======================================
Defense Phase Attack: Big Gun Damage: 25 Reaction: dodge Result: 0 damage Resources: 15 pc's
Attack Phase Target: GINN Attack: Big Honking Saber (BM) Damage: 15 Resources Spent: none Modifiers: 1.5x countercut cost, + 3 dc
Status HP: 25 EN: 35 PC: 25 SP: 0
|
|
|
Post by Radius on Feb 18, 2005 13:22:27 GMT -5
Defense Phase: Attacking Weapons: Beam Saber Action Taken: Take Damage Taken: 15 Resources Spent: -
Trooper: ...
Attack Phase: Weapons Used: Heavy Assault Machine Gun Target: Rondo Sahaku Damage Dealt: 6 Mods: - Resources Spent: 1 round
Status:
HP: 15/30 EN: 1/10 SP: -/- PC: 4/100
Weapons: Heavy Assault Machinegun: 9/10 Cattus: 0/8
End of Turn 17
|
|
|
Post by Daki on Feb 18, 2005 13:24:31 GMT -5
Seishin Phase none
=======================================
Rondo: "Goodbye, dear nameless soldier. Into obscurity with you."
=======================================
Defense Phase Attack: Li'l gun Damage: 6 Reaction: take Result: 6 damage Resources: none
Attack Phase Target: GINN Attack: Big Honking Saber (BM) Damage: 15 Resources Spent: none Modifiers: 1.5x countercut cost, + 3 dc
Status HP: 19 EN: 35 PC: 25 SP: 0
|
|
|
Post by Radius on Feb 18, 2005 13:26:07 GMT -5
La de da, For ZAFT and the like.
*BOOM*
And Rondo wins round 1! Onto round 2!
Gold Frame Stage 2: Giga-Float
-----------------------------------
When Heliopolis was destroyed, two civilians found the remains of the Blue Frame and Red Frame units. They have since been a thorn in Rondo's side, and this mission will be no different. The Earth Federation has begun construction on a floating mass driver in the middle of the sea, and in order to protect the value of Orb's mass drivers high after most in the rest of the world have been destroyed, you have set out to bring this project to a halt with the newly customized Gold Frame Amatsu. Unfortunately, the other Astrays are protecting it...
Player unit: Gold Frame Amatsu, all non-System items allowed.
Enemy Unit: Red Frame, Lowe Gear [Classless Pilot], no items. Giga-Float, AI Unit (stats below).
Enemy Reinforcements (Turn 4): Blue Frame, Gai Murakumo [Classless Pilot], no items.
Terrain: Giga-Float (Sea terrain) PC Limit: 100 Objective: Reduce the Giga-Float's HP to 50% or lower.
Special: Gold Frame Amatsu begins battle with Anti-Beam Shield disabled and 4 charges on Mirage Colloid. Enable Anti-Beam Shield once Mirage Colloid is used. Gold Frame Amatsu's Maga-No-Ikutachi is disabled for the entire battle. Red Frame has access to 8 with its base seishin and SP pool. Blue Frame gains the following ability and attack: [/li][li]Scale System: Dodge Cost is 5 in sea terrain [/li][li]:-\ Supercavitating Torpedoes (PGSV)- 5 damage/PC, Target's Dodge Cost +5 in sea terrain.
Giga-Float
Statistics: HP: 300, EN: 50, IS: 0, Class: AI
Weapons: None
Inherent Abilities: 1) Can not dodge or block. 2) Heavy Installation (Armor): Damage Reduction (-40%)
Deploy!
|
|
|
Post by Daki on Feb 18, 2005 13:31:28 GMT -5
Gundam Astray Gold Frame AmatsuStatistics: HP: 70, EN: 40, IS: 2, Move: F/G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds Maga no Shirahoko (P)- 20 damage x 2, 2 EN/attack Trikeros Kai Beam Saber (BM)- 14 damage 50mm Hi-Energy Beam Rifle (B)- 16 damage, 8 rounds HKP Lancer Dart (SX)- 45 damage, 3 rounds Inherent Abilities: 1) Usable by Ensigns or higher 2) Anti-Beam Shield: Phase Shift Armor, Trikeros Kai Beam Saber, 50mm High-Energy Beam Rifle, HKP Lancer Dart 3) Countercut 4) Countershoot: Igelstellung, 50mm Hi-Energy Beam Rifle 5) Dodge Cost -5 6) Phase Shift Armor (Armor) 7) Mirage Colloid (4/5) 8) HKP Lancer Dart: Target's Dodge Cost +5 9) Maga no Shirahoko: Ignores target's armor abilities.Items for round 2 - G-Wall Generator - Solar PannelPilot: Rondo Sahaku Class: Tensai Rank: Lieutenant Seishin: Flash, Lucky, Snipe, Resupply SP: 180 Abilities: Temporal Lock Field (Status Immunity), Logistics Computer (PC/UP gain up 100%), Psionic Energy Converter (EN/PC/Rounds costs 50%)
|
|
|
Post by Radius on Feb 18, 2005 13:32:20 GMT -5
Classless PilotPilot Name: Lowe Gear Starting Max SP: --- Maximum SP Cap: --- Skills & Abilities:- Dodge cost is 20. Minimum Dodge Cost is 5.- Countercut: 2 EN or 5 PCs [glow=red,2,300]--------------------[/glow] Gundam Astray Red FrameStatistics: HP: 35, EN: 20, IS: 3, Move: G, Size: MWeapons: Igelstellung- 3 damage, 20 rounds High Energy Ball (V)- 8 damage/EN Beam Saber (BM)- 10 damage x 2 Beam Rifle (B)- 12 damage, 8 rounds Gerbera Straight- 18 damage, 1 PC/attack Gerbera Straight- 18 damage x 2, 3 PCs/attack. Anti-Beam Shield Disabled Only.Inherent Abilities: 1) Usable by Sergeants or higher 2) Anti-Beam Shield 3) Countercut 4) Countershoot: Igelstellung, Beam Rifle 5) 8 (Sidekick): Can only be used if you own 8 (the item). 6) Gerbera Straight: During deployment or any turn in battle, you may choose to disable Anti-Beam Shield permanently.
|
|
|
Post by Radius on Feb 18, 2005 13:33:17 GMT -5
- Alright, the prone limit is 48 hours. You know the rules, prone once and accept all attacks from last turn as well as the next, prone twice and you're done.
- Daki goes first, followed by myself.
- Double and Triple check your math.
- Gee... this sucks.
Heaven or Hell, let's Rock!
|
|
|
Post by Daki on Feb 18, 2005 13:40:49 GMT -5
Regen Phase: 4 en regenerated
Seishin Phase none
=======================================
Rondo: "What an eyesore... those foolish feddies actually think that this wreck will emulate our drivers? I shall personally show them just how much of a mistake this is."
=======================================
Defense Phase Attack: none Damage: none Reaction: none Result: 0 damage Resources: none
Attack Phase Target: Gigafloat Attack: Darts (SX) Damage: 45 x 3 Resources Spent: 3 rounds Modifiers: none
Status HP: 70 EN: 40 PC: 100 SP: 180 20/20 Igelstellung 8/8 Beam Rifle 0/3 Lancer Darts 4/5 Mirrage Colloid 10/10 Anti Beam Shield
|
|
|
Post by Radius on Feb 19, 2005 17:42:29 GMT -5
Red Astray
Defense Phase: Attacking Weapons: - Action Taken: - Damage Taken: - Resources Spent: -
Lowe: Hey, it's that frame again, I'll put a stop to him this time/
Attack Phase: Weapons Used: Beam Saber Target: Rondo Sahaku Damage Dealt: 10 x 2 Mods: - Resources Spent: -
Status:
HP: 35/35 EN: 20/20 SP: -/- PC: 100/100
Weapons: Igelstellung: 20/20 Beam Rifle: 8/8
----------- Giga-Float
Defense Phase: Attacking Weapons: HKP Lancer Dart Action Taken: Take Damage Taken: 81 Resources Spent: -
Status:
HP: 219/300
End of Turn 1
|
|